O’Neil Khoshaba


Proficient in C# and Unity, specializing in Mechanics design and Experience Design.

About Me

I’m a passionate game designer, who enjoys developing a variety of games and experiences. I aim to create new experiences in the games that I develop, always trying to put a new spin on an existing games/genre or designing unique ones.

BTS

Goal:
Major project for Adv. diploma

Genre:
TTRPG

Contributions:
Systems designer
Programmer
Productions manager
QA

Behind The Scenes

Description:
This was a project where me and 2 other designers had to team up and create a vertical slice of a game based on a short story. For this one I was charged with programming the AI. I had learned a lot of new C# mainly how make a state machines use enums and switch statements. It was didn’t work too well and broke a lot, but I learned a lot for this project that I can take to new projects later.

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